

New skillset: Spelldance
Let’s dance, for fear your grace should fall! More content is on its way to ArcheAge and ArcheAge: Unchained: starting from December 2, we will begin to honor Naima’s death by introducing a new skillset, named Spelldance!
About 2000 years before the start of ArcheAge, during the Hidden Era, twelve expedition members came together in the capital city of Auroria to start a journey which eventually led to their own demise. The first one to fall was Naima, a skilled dancer from the Misac Tribe.
Spelldance is based on Naima’s graceful dances, which exude healing powers on the battlefield. The skillset uses unique skill stacks called Happy and Sorrow. Using skills to buff allies will increase your Happy stats, and using skills that are harmful to enemies will increase your Sorrow stats. The stacks you gain will affect the effectiveness of your skills.
Details about Spelldance
Lv. Acquired |
Skill Name |
Description |
1
|
Dancer's Touch |
Beautiful hand movements heal an ally or deal Magic Damage to an enemy.
Target: Allies (excluding self) Heal amount: [value] Target: Enemy Damage type: Magic Damage Damage: [value]
Happy +1 and Sorrow -1 when used on allies. Happy -1 and Sorrow +1 when used on enemies.
This skill's effect varies depending on the target. Cannot be used on the caster. |
5 |
Divine Blessing |
Instantly restores Health to the caster and nearby allies.
Target: Allies (including self) Heal amount: [value] Heal amount to allies: [value]
Happy +1 and Sorrow -1 when used on allies.
Restores Health to up to 8 Raid Members. Cannot be used on pets. |
10
|
Divine Presence
|
Become a vessel of Divine Presence.
Target: Self
Activates Divine Presence Duration: [value]
Increases Max Health +[value] Increases PvE Skill Damage of Spelldance skills +[value] Decreases Received PvE Damage -[value]
This skill doesn't have a Global Cooldown. |
15
|
Communication
|
Communicate with a target, amplifying certain effects.
Duration: [value]
Target: Allies (excluding self) All debuff duration decreased -[value]
Target: Enemy Health Regen effect of healing potions decreased -[value] Flight Speed decreased -[value]
Killing the hostile target resets the Cooldown.
Happy +1 and Sorrow -1 when used on allies. Happy -1 and Sorrow +1 when used on enemies.
This skill's effect varies depending on the target. Cannot be used on the caster. Can't be used on world bosses. Canceled when the target moves out of range. |
20
|
Psychic Shock
|
Delivers a Psychic Shock to an enemy.
Target: Enemy Damage type: Magic Damage
Duration: [value] Psychic Shock deals damage over time.
Happy -1, Sorrow +1 |
25
|
Illusion Dance
|
Start a dance that creates an illusion.
Duration: 10 sec Target: Up to 30 enemies Disables Drop Back, Teleportation, Shadow Step, and Mirror Warp Using this skill cancels the enemy's targeting on the caster. Immune to Pull and Push effects while active.
Happy -1, Sorrow +1
Doesn't stack with other dance skills and shares a cooldown with them. |
30
|
Communication Blink
|
Instantly moves to the back of a friendly target or the front of a hostile target currently in Communication.
Target: Friendly target in Communication Moves to the back of the target.
Target: Hostile target in Communication Moves to the front of the target.
Happy +1 and Sorrow -1 when used on a friendly target. Happy -1 and Sorrow +1 when used on an enemy target.
This skill has a reduced Global Cooldown. Cannot pass through walls and obstacles. |
35
|
Dance of Calm
|
Start a dance that calms the mind of allies.
Duration: 10 sec Target: Up to 30 allies (excluding self) Activates Tranquility Immune to Silence, Shackle, Taunt, and Shake
Happy +1, Sorrow -1
This skill does not target the caster. Doesn't stack with other dance skills and shares a cooldown with them. |
40
|
Dance of Hope
|
Start a dance that gives hope to allies.
Duration: 10 sec Target: Allies (including self) Heal amount: [value] Heal amount to allies: [value]
Health to up to 5 Raid members within a 3m radius. This skill does not target players with full Health.
Happy +1, Sorrow -1
Doesn't stack with other dance skills and shares a cooldown with them. |
45
|
Dance of Debuff
|
Start a dance that Debuffs enemies.
Duration: 10 sec Target: Debuffs up to 30 enemies
Melee Skill Damage -[value]
Immune to Pull and Push effects while active.
Happy -1, Sorrow +1
Doesn't stack with other dance skills and shares a cooldown with them. |
50
|
Communication Maximization
|
Reinforce the communication with the target.
Duration: [value]
Target: Friendly target in Communication Immune to all harmful effects.
Target: Hostile target in Communication Glider and Potion use disabled.
Happy +1 and Sorrow -1 when used on allies. Happy -1 and Sorrow +1 when used on enemies.
This skill's effect varies depending on the target. Cannot be used on the caster. Canceled when the target moves out of range. |
55
|
Dance of Sacrifice
|
Start a dance that sacrifices the caster to buff allies and debuff enemies.
Duration: 10 sec Target: Frustrate up to 30 enemies within range and increase their Received Damage +20%
Target: Encourage up to 30 Raid members other than the caster, granting them temporary immortality and Debuff Immunity but decreases Received Healing -99%. Caster loses -20% Health every 1 sec. Cannot be used when Health is below 21 %. This skill does not target the caster. Doesn't stack with other dance skills and shares a cooldown with them. |
Channeled Skill Details
Points Required |
Skill Name |
Description |
3 |
Dream Hunter's Daughter |
Skill Damage and Healing for Spelldance skills +7% |
4 |
Graceful |
Time required for the combo effect between [Dance] skills increased +1 sec. |
5 |
Naima's Blessing |
Received Healing +15% |
6 |
Bond |
Range of Communication and Communication Maximization +5m |
7 |
Shush! Just You |
Silence Immunity added for the duration of [Dance]. |
8 |
Emotion Maximization |
Happy and Sorrow effects doubled at minimum and maximum values. |
Spelldance Ancestral Skill Additional Details
Lv. Acquired |
Skill Name |
Subtype |
Description |
1 |
Dancer's Touch |
Life |
Beautiful hand movements heal the caster. Can be used on self, cannot be used on enemies. Heal amount +15% |
Stone |
Deals Damage within a 1.5m radius through an Earthquake effect. Allies cannot be healed Decreases Damage -20% Mana Cost 60 |
||
4 |
Divine Presence |
Wave |
Changes certain buff effects through a Wave effect. Excludes Health and PvE Defense effects Additionally decreases the Mana Cost of Spelldance skills -30% |
7 |
Divine Blessing |
Gust |
Changes into a Charging skill twice through a Gust effect. Requires 12 seconds to be fully charged |
Earthquake |
Changes into a skill that deals Damage within an 8m radius through an Earthquake effect. Decreases Healing Effectiveness -20% |
||
10 |
Dance of Hope |
Flame |
Decreases skill range and increases skill effect in return through a Flame effect. Health-restoring object's hitting range: 15m > 8m, hitting count: 15 times > 12 times Health-restoring object's effect range: 5m > 3m, Max players healed: 8 players > 5 players Increases Heal amount +20% |