Event
Ahnimar Sporty Day
Event Period
Jan. 12 (Thurs), 2023 after maintenance–Feb. 2 (Thurs), 2023 before maintenance
Event Details
Event Process
- You can enter the "Ahnimar Sporty Day Challenge!" event dungeon through the Instance UI during the event period.
- You can apply for the event arena between 23:00–22:50 CET (21:00–20:50 PST).
- Up to 16 participants can enter. (Min: 12 / Max: 16)
- The arena match ends in 6 minutes after it starts.
- You can enter the Event Arena once per day.
- After you enter the Arena, you will standby for 20 seconds at the starting area.
- Various objects such as fences are placed at the starting area.
- There will be a barrier that prevents you from going beyond the fence during the waiting period.
- Once the waiting period is over, the barrier will lift. At this point, you can proceed through the course in order.
- You must pass through the 1st–4th stage and arrive at the finish line.
- Your progress may halt or you may be sent back to the starting point if you get a penalty in a course.
- Your Move Speed increases by 30% when you are participating in the Ahnimar Sporty Day.
- You will transform into 1 of 8 random costumes when you are participating in the Ahnimar Sporty Day.
- One skill will be added when you are participating.
- Run!
- Increases Move Speed by 50% for 2 seconds.
- Run!
- Once you arrive at the finish line, you can press a button to get points according to your rank.
- The points you obtain are determined by your rank when you arrive at the finish line.
- You can get your Arena Reward for your rank when you exit the Arena after you received your points.
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- You can use the coins you obtained to exchange for various items at the "Ahnimar Sporty Day Exchanger" in front of each Faction Base.
- Workbenches are placed in front of the following: Marianople, Austera, and Growlgate Isle Faction Base
Courses
- Out of 8 different courses, the instance you enter will be made up of 4 random courses.
- Each course has a chance to include a random mini game.
Course Details
- Step on the Lotus!
- There's a big pond at the starting point. You must step on randomly placed lotuses and get to the other side of the pond.
- The placement of the lotuses are different for each Arena. The distance between each lotus varies, so you need to jump carefully.
- If you stand idle on a lotus for 3 seconds, the lotus will be destroyed and you will be sent back to the starting location.
- When you stay standing on a lotus for 3 seconds, the lotus gets destroyed and you fall into the water.
- If 3 or more players stand on a lotus, the lotus will be destroyed and everyone who was on the lotus will be sent back to the starting location.
- The lotus disappears immediately when 3 or more players get on top of it, and all 3 will fall into the water.
- There's a big pond at the starting point. You must step on randomly placed lotuses and get to the other side of the pond.
- Watch Your Step
- You must dodge the strong stream of water blasts and arrive at the third course's starting location.
- You'll see the trajectory of the water stream on the ground for 1 second before it blasts. Right as the preview trajectory disappears, two different types of water streams will shoot out.
- The water stream that shoots high up will delay players by shooting them up high into the air.
- The water stream with a wide spread will delay players by pushing them back.
- The water streams are timed to shoot out at different times so you need to pay attention to the ground as you jump through the course.
- What's Inside These Waterballoons?
- The Darus on top of the hills of the course will throw water balloons to the participants.
- The spot where they throw the water balloons will be displayed on the ground before they hit.
- Players hit by water balloons will rise up and momentarily be trapped inside bubbles.
- Hit players are trapped inside bubbles, where they are momentarily hindered from any movements.
- There is a chance for a "secret stage" to appear: You must avoid water drops that appear from the ground instead of dodging incoming water balloons.
- Many water drops will appear and then disappear in short intervals on the ground.
- If you touch a water drop, you will be lifted into the air for 3 seconds, and then you can resume once the water drop pops.
- The Darus on top of the hills of the course will throw water balloons to the participants.
- Look at My Eyes
- A "Vigilant Gate" or "Vigilant Gaze" will appear throughout the course in 5-second intervals.
- Once they appear, they will stay around for 5 seconds. After they disappear, they will reappear after 5 seconds.
- When the Vigilant Gaze appears, you must run backwards to pass the area.
- If you run forwards, your Move Speed decreases by 40% every 0.25 seconds (stacks up to 5 times).
- When you run backwards, the slow effect will disappear and your Move Speed will increase by 16% (stacks up to 5 times).
- When the Vigilant Gate appears, you must run forwards to pass the area.
- If you run backwards, your Move Speed decreases by 40% every 0.25 seconds (stacks up to 5 times).
- When you run forwards, the slow effect will disappear and your Move Speed will increase by 16% (stacks up to 5 times).
- A "Vigilant Gate" or "Vigilant Gaze" will appear throughout the course in 5-second intervals.
- Eggs or Stones?
- Egg baskets tied to balloons are placed throughout the course. Eggs will continue to fall down.
- Three different types of eggs will appear and roll down.
- Each different egg will inflict a different debuff. Certain egg gimmicks will disappear upon hitting a character.
- The three different types of eggs will inflict the following debuffs.
- Egg baskets tied to balloons are placed throughout the course. Eggs will continue to fall down.
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- Dodge It if You Can!
- Electric orbs will shoot out from either sides of the course.
- There will be cows dressed in pajamas every 15–30m, shooting out electric orbs in 4 directions.
- They will shoot the orbs clockwise. The orbs shoot out in regular intervals.
- They will shoot out fast and slow electric orbs.
- If you get hit by an orb, you will be stunned for 2 seconds and your Move Speed will slow down momentarily.
- You will be stunned for 2 seconds the moment you get hit, and you won't be able to move.
- After the stun duration, your Move Speed will be decreased by 80% for 6 seconds. Your Move Speed will gradually recover back to normal.
- Electric orbs will shoot out from either sides of the course.
- Don't Be Off Guard!
- Yatas in pajamas will irregularly blast laser beams.
- A trajectory preview will be displayed momentarily before they blast the beams.
- If you get hit by a laser beam, your Move Speed will momentarily slow down.
- When you get hit, you cannot move for 2 seconds.
- After the stun duration, your Move Speed will be decreased by 80% for 6 seconds. Your Move Speed will gradually recover back to normal.
- Yatas in pajamas will irregularly blast laser beams.
Event Rewards
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Achievement
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* The title is currently different and will be changed to match in a future update.
Disclaimer
- You can apply for the event arena between 23:00–22:50 CET (21:00–20:50 PST).
- Your progress may halt or you may be sent back to the starting point if you get a penalty in a course.
- You can enter the instance only once per day.
- All items exchangeable with coins are bound when obtained.
- All event items cannot be restored.